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7PM

PAPER GHOST STORIES

7PM

7PM is the first formal instalment of an anthology horror series by Cellar Vault Games. Taking place in a small low-cost apartment block. Play through the day’s experience as each of three children living there and their attempts to invite a young mysterious new neighbor to play with them.

company

Cellar Vault Games

role

UIUX  Designer

tools

Figma

project includes

UX Design

Prototype
Controller

period

2021

Game story

7PM is an narrative, horror anthology game set in Malaysia following the story of 3 children.

The problem

The UI for 7pm was built entirely for PC controls and due to the demand, it needed to be able to support controller controls.

My work (tldr)

I helped the team identify and update their UI/UX to accommodate for controller support.

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Changing text to button for prompts

PC (Before)

Controller (After, in game)

NEXT PROJECT

PREV PROJECT

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Paper Ghost Stories: 7PM

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ACCOLADES

UX Prototype

Most of this project's work was done in Figma and presented to the team for feedback and iteration.

I mocked up close to final versions of what the game will look like with controller support.

Controller friendly cursor

PC (Before)

Controller (After, in game)

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Interaction prompts

PC (Before)

Controller (After, in game)

Gameplay rework

PC (Before)

Controller (After, in game)

© 2022 by Me (Leeying Foo.) Created on Editor X.

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