7PM
PAPER GHOST STORIES
7PM
7PM is the first formal instalment of an anthology horror series by Cellar Vault Games. Taking place in a small low-cost apartment block. Play through the day’s experience as each of three children living there and their attempts to invite a young mysterious new neighbor to play with them.
company
Cellar Vault Games
role
UIUX Designer
tools
Figma
project includes
UX Design
Prototype
Controller
period
2021
Game story
7PM is an narrative, horror anthology game set in Malaysia following the story of 3 children.
The problem
The UI for 7pm was built entirely for PC controls and due to the demand, it needed to be able to support controller controls.
My work (tldr)
I helped the team identify and update their UI/UX to accommodate for controller support.
Changing text to button for prompts
PC (Before)
Controller (After, in game)
Paper Ghost Stories: 7PM
ACCOLADES
UX Prototype
Most of this project's work was done in Figma and presented to the team for feedback and iteration.
I mocked up close to final versions of what the game will look like with controller support.
Controller friendly cursor
PC (Before)
Controller (After, in game)
Interaction prompts
PC (Before)
Controller (After, in game)
Gameplay rework